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Graphics Blaster Riva TNT

* Delivers world-class 2D and 3D acceleration using nVidia's new RivaTNT processor
* Ultra-wide, high-speed 128-bit memory architecture and Twin-Texel 3D pipeline deliver mind-numbing speed in virtually any application
* Loaded with 16MB of Syncronous Memory and a powerful 250MHz DAC for incredibly high resolutions and refresh rates with brilliant, vivid color
* Available for PCI 2.1 or AGP 2X (with sideband support) slots
* The perfect platform for the power user, gamer or graphics designer

 



Product Overview
When it comes to your PC, you don't want compromise. You want the best of everything: sizzling 2D performance, screaming 3D framerates without compromising visual quality, the highest resolutions and support for all the applications you use. We have the answer.

Introducing the Graphics Blaster RivaTNT. It delivers world-class 2D and 3D acceleration using an ultra-wide 128-bit memory and processor architecture with the power of up to 40 billion operations and 10 gigaflops per second. The Twin Texel 3D engine can reach speeds up to 8 million triangles and more than 250 million fully rendered pixels per second, renders in full 32-bit color, and can handle complex 3D effects like bump-mapping, multiple texturing, and full-screen anti-aliasing with ease, creating 3D visual quality that has to be seen to be believed. There's more graphics horsepower in this card than in most workstations, so you can work with incredible precision and play games with liquid smooth speed and stunning realism.

Top that off with a powerful display system and 16MB of memory to get display modes you never even heard of before! You can view stunning 2D graphics in resolutions as high as 1900x1200 or play games like Quake II at 1600x1200, double-buffered and in full 24-bit color. No more dithering, no more color scaling - just pure, vivid colors at incredible resolutions.

Finally, with Creative's own proprietary, fully accelerated drivers for Windows 95, Windows 98 and Windows NT, along with support for Microsoft's DirectX architecture and OpenGL, you'll be able to run whichever Windows applications you use, from high-end design and modeling tools, to the hottest new 3D games.

We've invested a tremendous amount of engineering effort into this new card. From the custom-designed PCB to our own high-performance drivers and display utilities, Creative has created a masterpiece in graphics acceleration. With this much performance, reliability and compatibility, you may not ever need another graphics card!

Don't settle for less. Get a Graphics Blaster RivaTNT and experience graphics like you've never seen before.

 



Bundled Software

FORSAKEN
A flashy, futuristic 3D tunnel shooter in whichyou ride anti-gravity pioncycles and battlehordes of bounty hunters, mercenaries and other assorted bloodthirsty cut-throats who have come to loot planet Earth. Forsaken features fast and furious gameplay with killergraphics and spectacular lighting effects. FULL RETAIL VERSION!

INCOMING
Relentless arcade action, from ground baseddefence to full powered airborne attack.

Fight... or fry! FULL RETAIL VERSION!

SCALA
Scala’s award-winning MultiMedia MM200 SE software, allows you to create dynamic multimedia productions with the look and feel of television. Whatever your skill level, this state-of-the-art tool allows you to easily combine and sequence text, graphics, animation, music, interactive features and full screen videointohigh impact multimedia productions.
SPECIAL EDITION!

 

 

 



Technical Specifications

Chipset highlights

* 128-bit wide graphics engine and frame buffer
* 180 million pixels/sec peak fill rate
* 6 million triangles/sec peak
* Large 12K on-chip cache
* 36 billion operations/sec pixel processing pipeline

3D features

* Optimized for Microsoft's Direct3D API
* Complete DirectX 5.0 and DirectX 6.0 support
* 100% hardware triangle setup
* Twin texel (TNT) 32-bit graphics pipeline
2 texture mapped, lit pixels per clock
Single pass multi-texturing support
(DirectX 6.0 and OpenGL ICD)
Square and non-square texture support
Anisotropic filtering
* Triangle Setup Engine
Setup hardware optimized for Microsoft's Direct3D API
* TextureBlend support examples:
Anisotropic filtering
Multi-texture
Bump map
Texture modulation
Light maps
Reflection maps
Detail textures
Environmental maps
Procedural textures
Sub-pixel accurate
* Per pixel perspective correct texture mapping
Fog
Light
Mip mapping
* 24-bit or 16-bit Z buffer (floating point or integer)
* 8-bit stencil buffer
* Anti-aliasing: full scene, order independent

2D features

* High performance 128-bit 2D/GUI/Direct Draw Acceleration
* Fast 32-bit VGA/SVGA support
* Multi-buffering (Double, Triple, Quad buffering) for smooth animation and video playback

Video Support

* Video Acceleration for DirectShow, MPEG1 / MPEG2 and Indeo® Planar 4:2:0 and packed 4:2:2 Color Space Conversion
* X and Y smooth up and down scaling with filtering
* Per-pixel color keying
* Multiple video windows with hardware color space conversion and filtering
* Vertical and horizontal stretching

Interfaces

* Comprehensive AGP2X support
* Bus mastering DMA PCI interface
* 32-bit PCI version 2.1 or AGP version 1.0 with 2X data transfer and full sideband support

Specifications

* Single-slot 2D, 3D graphics, and video accelerator
* NVidia's Riva TNT graphics engine
* Integrated 250MHz Palette-DAC supporting up to 1920x1200@75Hz
* 16MB of 125MHz SDRAM
* MPEG1 / MPEG2 and full-motion video playback acceleration
* PCI Bus version 2.1 compliant for GB TNT PCI (CT6701)
* AGP Bus version 1.0 compliant for GB TNT AGP (CT6711)
* Multi-monitor Support
* VESA DDC 2B + DPMS
* Full Plug and Play compliant

Drivers

* Windows NT 4.0 display drivers
* Windows 95 and 98 Display Driver, DirectDraw, Direct3D, DirectVideo, ActiveX
* OpenGL ICD for Windows 95 and NT
* VESA 3.0 Compliant

Utilities

* Enhanced BlasterControl™
* Creative SoftMPEG-1 Player

System Requirements

* IBM® PC 100% compatible
* Pentium® 90 processor or higher, or compatible for Graphics Blaster Riva TNT PCI (CT 6701)
* Pentium® II processor or compatible for Graphics Blaster Riva TNT AGP (CT6711)
* 16MB system memory, or higher
* PCI 2.1 bus slot for Graphics Blaster Riva TNT PCI (CT 6701)
* AGP 1.0 bus slot for for Graphics Blaster Riva TNT AGP (CT 6711)
* CD-ROM Drive
* Windows 95, Windows 98, or Windows NT 4.0
* Supports standard VGA and multi-frequency monitors

Warranty
Three-year limited hardware warranty covering parts and labor.

2D Resolution Table

Refresh Rates(Hz) Number of Colors
Resolution 256 65K 16.7M
640x480 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
800x600 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1024x768 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1152x864 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1280x1024 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1600x1200 60, 70, 72, 75, 85 60, 70, 72, 75, 85 60, 70, 72, 75, 85
1920X1080 60, 70, 72, 75 60, 70, 72, 75 60, 70, 72, 75
1920X1200 60, 70, 72, 75 60, 70, 72, 75 60, 70, 72, 75

3D Resolution Table

Refresh Rates(Hz) Number of Colors
Resolution 256 65K 16.7M
640x480 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
800x600 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1024x768 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1152x864 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1280x1024 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120 60, 70, 72, 75, 85, 100, 120
1600x1200 60, 70, 72, 75, 85 60, 70, 72, 75, 85 60, 70, 72, 75, 85
1920X1080 60, 70, 72, 75 60, 70, 72, 75 N/A
1920X1200 60, 70, 72, 75 60, 70, 72, 75 N/A

Refresh rates shown are the highest obtainable and are monitor-dependant. Resolutions, pixel depths and refresh rates are driver-dependent and may not be available in all applications or operating systems.

 


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